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Gotta Go Fast: Sonic Mania Review

“Nope, nope never happened” – @Sonic_Hedgehog about Sonic ’06 Very few video game characters have attained the status of Pop-Culture Icon.  To gain this status, a series must s...

Avengers Project!

The Avengers Project With 2018 fast approaching, I’d like to bring some attention back to The Avengers Project. Marvel Entertainment dropped the announcement trailer on January 26th of this year...

Overwatch Summer Games 2017 Details Revealed

I haven’t played Overwatch in months, but it may have its hooks in me again with the announcement of the triumphant return of Summer Games.

Gotta Go Fast: Sonic Mania Review

“Nope, nope never happened” – @Sonic_Hedgehog about Sonic ’06 Very few video game characters have attained the status of Pop-Culture Icon.  To gain this status, a series must s...

Avengers Project!

The Avengers Project With 2018 fast approaching, I’d like to bring some attention back to The Avengers Project. Marvel Entertainment dropped the announcement trailer on January 26th of this year...

Overwatch Summer Games 2017 Details Revealed

I haven’t played Overwatch in months, but it may have its hooks in me again with the announcement of the triumphant return of Summer Games.

Gotta Go Fast: Sonic Mania Review

“Nope, nope never happened” – @Sonic_Hedgehog about Sonic ’06 Very few video game characters have attained the status of Pop-Culture Icon.  To gain this status, a series must s...

Geek Side Picks – Nindies Showcase 2017

Let’s see who we love the most from Nintendo’s Nindies video! The Nindies Showcase that ran last February gave us a clear look at how Nintendo intended to utilize their indie developers on...

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Gotta Go Fast: Sonic Mania Review

“Nope, nope never happened” – @Sonic_Hedgehog about Sonic ’06 Very few video game characters have attained the status of Pop-Culture Icon.  To gain this status, a series must s...

Avengers Project!

The Avengers Project With 2018 fast approaching, I’d like to bring some attention back to The Avengers Project. Marvel Entertainment dropped the announcement trailer on January 26th of this year...

Overwatch Summer Games 2017 Details Revealed

I haven’t played Overwatch in months, but it may have its hooks in me again with the announcement of the triumphant return of Summer Games.

Avengers Project!

The Avengers Project With 2018 fast approaching, I’d like to bring some attention back to The Avengers Project. Marvel Entertainment dropped the announcement trailer on January 26th of this year...

The VOID Awakens: Star Wars VR Experience Hitting Walt Disney World Holiday 2017

Get Your Star Wars Fill Before The Park Officially Opens Star Wars fans will have something to tide them over while they eagerly await the opening of Star Wars: Galaxy’s Edge at Disneyland &...

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  • [2D Platform-Shooter] Isolated will be launched on Steam ! April 24, 2018
    SCAN. DRILL. SURVIVE. ISOLATED Release in May 1st 2018 https://store.steampowered.com/app/805950/Isolated/ A game by Jérémie Bertrand Music & Sound Design by Pierrick Querolle *** Our solar system has been invaded by strangers. For the purpose of a possible negotiation, a team of astronauts is sent to the moon. Alas, they are shot before even arriving on […]
  • Looking for new team[Intermediate C# Programmer] April 24, 2018
    Hello! So, I've been the leader of BJP for a while now. I'm a bit bored of taking the role I always take, leader. I was hoping someone out there is looking to forge a team maybe and needs a programmer. I have experience mainly in the Unity engine(C# intermediate) and I have a very […]
  • First time writer here. April 24, 2018
    Hey everyone! First time writer here. It's also my first time posting on this forum. So basically, what's been going on is that I decided to make a game with my friend and we're getting way in over our heads. We're making a game about choices and we want them to have a great effect […]
  • Rotating chroma in YUV and RGB conversion April 24, 2018
    Hi, Two questions: I am trying to rotate chroma in YUV colour space by separating each of the components and applying the following formula. int Ut = ((U-128) * cos(hue[H]) + (V-128) * sin(hue[H])) + 128; int Vt = ((V-128) * cos(hue[H]) - (U-128) * sin(hue[H])) + 128; ...where hue[H] is an array of rotation […]
  • HLSL's snorm and unorm April 24, 2018
    I noticed that snorm and unorm are, apparently, HLSL keywords (after trying to use them as variable names). MSDN is very brief about these "type modifiers": So I wonder: Does casting between snorm float and unorm float and float work as intended? What happens when casting from a float that is out-of-range to a snorm […]
  • Your opinion on my game? April 24, 2018
    Hello guys,i am writing this topic to get to the opinion of more people.I have just released my first game for android(worked on it for about 5-6 months in my spare time) i used Unity framework and i am planning to make it a big project but i had to release 1.0 version so i […]
  • Synthwave/Spacewave/Electronic completely free to use in your project. April 24, 2018
    Recently I've uploaded a collection of original music written on my twitch stream for anyone to use in their projects. All songs on my SoundCloud are under CC-BY license (Use however you like, just make sure you credit when you do!) Soundcloud Free Music Playlist Here's the folder with all current songs including the license […]
  • Text Based Combat April 24, 2018
    I'm trying to make a text RPG that somehow won't get stale after 50 (or 5) enemies. Instead of using numbers I was thinking base-strengths combined with abilities and knowledge (so Bob will never reach lvl 600 and one-shot dragons) The idea is, combat should feel like encounters, playing like a real(ish) battle. Beasts charge […]
  • Experienced Unity C++ Programmers April 24, 2018
    Hi all, A small team are currently undertaking a fairly large game project involving multi-playing, taming and other complex game mechanisms. We are looking for someone who is experienced in programming a wide range of mechanisms, more information is on our discord server. It is also a learning experience and we wouldn't expect you to […]
  • Questions about inheritance in Unity April 24, 2018
    I've got a custom Brick class. I need at least one other type of Brick subclass, maybe more. These classes should do most of what the Brick class does, but have a bit of modified or added behavior. Normally I would assume inheriting from the Brick class would be the best choice for this, but […]
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